Changelog/TODO


TODO MEMO
    **PRIORITY*
    
    Item quick use slot
    Skill descriptions on menu
    Empty bottle (zelda style)
    Outro cenário porque aquele ta enjoativo ja
    Ataque desarmado
    POPUP de item recebido
    Atributos e level up

    Bug de switch quando não tem nenhuma caixa no cenário
    Bug de colisão do teleporte pra trás
    World map
    Melhora fisica
    Melhorar AI de inimigos    
    Dano de queda

    descer mais facil na corda/
    Menus (start/character status/item equip) [WIP]
    Make a better key control [WIP]
    Caixas de dialogo [WIP]
    Extra characters (aura/kalim/pandora) [WIP]
    Improve backgrounds [WIP]

    **MINOR IDEAS**
    Traps and moving platforms
    Summon skill
    Wind skill with huge knockback
    Damage tiles (spikes, lava, etc)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
25/07/2018
    Item/Gold acquired popups
    Popup tweaks (less overlap for multiple popups)

24/07/2018
    Control tweaks
    Compatibility fix for touch devices

23/07/2018
    Updated controls (jump with spacebar, leaving more options for up arrow)
    Rope/Stair climbing tweaks
    Added "Consumable" type itens
    Random item drops from enemies/breakables
    Improved skill controls with updated controls
    Improved underwater Air-time mechanics

20/07/2018
    Added Bow/Arrow basic attack
    Added arrow shower special skill
    Added 4 new equipments
    Removed the "0 regeneration" popup

19/07/2018
    Added a Fox character/player(?)

16/06/2018
    Ice sliding effect tweak/bug fix (attempt)
    General Speed/Acceleration/Jumping/Gravity tweaks for better control

22/09/2017
    Inventory/Equip/Pause General bug fixes
    Minor enemy behavior tweaks

20/09/2017
    Equip Game/Stat Influence (Not only visual anymore)
    Underwater Time limit (because you're not a fish)
    Air-time bar     Item database tweak
    Skills acquirables with equipments/itens
    Skill list code tweak

18/09/2017    
    Unequip Option
    More Inventory bug fixes
    Touch command imput for mobile (WIP-ish)

14/09/2017
    Functional Equip item option (FINALLY F***)

13/09/2017
    Inventory/Equip screen design rework
    Applied new font where it wasn't applied

12/09/2017    
    Visual upgrade for some enemies
    Added Larvaes (become normal bugs after some time)     Skill code tweaks

11/09/2017    
    HP/MP Heal popups
    AI code improvement/fixes

10/09/2017
    Damage popups (still simple)
    Enemies with swords can reflect lightning ball too

08/09/2017
    Improved background tiles
    Small hud font improvement

07/09/2017    
    General performance/fps tweaks
    Item drop related code tweak
    Fixed a bug where Enemy/object sometimes become invincible
    Added weapon wielding enemies (penguin?)

06/09/2017
    Some enemies can now walk on walls
    Added button switches (activated by player, movable objects, or enemies)
    Added Door/Walls activated by switches
    Fixed a weird item drop bug
    Rain/Snow effect attempt (still laggy)

05/09/2017
    Improved interaction commands (message box disapear when the button is pressed again, or the player moves)
    Fixed some enemy AI bugs (flying fish, plant floatbury, etc)

04/09/2017
    Improved Message system. (easy to make info popups)
    Added a cool pixel-font
    Interaction popup (an exclamation will appear when the layer is close to a interactive object)

03/09/2017
    New enemies added
    New enemy behaviors/options
    Simple message Ballon/Boxes system added (need to improve)

02/09/2017
    Small bug fixes
    Enemy AI total rework

01/09/2017
    Added Bullet basic attack
    Added Homing fire balls special skill
    Improved HUD visual (AGAIN, because its never good enough)     Spacebar will now lock the player direction (just a test feature)
    Changed Attack/skill change controls

31/08/2017
    Pushable objects
    Simple Edge grab/climb
    Added Magic Cube special skill

30/08/2017
    Added rope/ladder climbing system
    Added damaging tiles support (spikes/etc)
    Improved HUD visual
29/08/2017
    Added breakable objects
    Added background/scene detail tiles
    Some minor bug fixex/code tweaks

28/08/2017     
    Overall code revamp (Fixed excessive global vars and added functions)
    Ground Enemy-Water interaction
    Added aquatic enemies    
    Itens name/info on Inventory/Equip screen

27/08/2017     Added Magic Shield Special Skill
    Added Spear Basic Attack
    WallJump tweaks
    Ememy line of sight tweaks

26/08/2017     Inventory/Equip screen (small progress)     Added stage backgrounds (need improvement)

25/08/2017     Added Water
    Added water interaction/swim for player
    Inventory/Equip screen skeleton

24/08/2017     Added money drop (coins)
    Dark area+Illumination attempt (utter failure)
    Functional Layout transition
    Bigger enemies wont return after death
    Player family setup (for future character selection)
    HUD change (HP/MP bars)

23/08/2017     Basic main menu skeleton
    Basic Pause command
    Camera smoothing (might be bad FPS-wise)
    Layout transition settings
    Small performance/fps tweaks

22/08/2017
    Lightning ball collision bug fix
    Enemy collision tweaks
    Skill selection tweaks
    Added Sword basic attack
    Added Sword/Lightning ball combo
    Added Enemy ranged attack
    Improved Enemy behavior database

21/08/2017    
    Enemy tweaks
    Added MP bar for X skills
    Added item drops         
    Implemented Enemy behavior/item drop database
    Added flying enemies
    Improved ice slide effect
    Improved wall jump
    Added ice terrain tiles
    HUD visual upgrade
    Added temporary backgound music

20/08/2017    
    Improved enemies
    Improved player character graphics    
    Added Fire burst special attack
    Added Lightning ball special attack
    Skill selection key
    Added ground terrain tiles
    Added sound effects
    Added basic HUD    
    Added enemy spawning mechanics
    Wall jump attempt (kinda clumsy)

19/08/2017    
    Base build
    HP bar
    Basic ranged skill
    Added Enemies

Files

plat.zip Play in browser
Jul 24, 2020

Leave a comment

Log in with itch.io to leave a comment.